π¦ SC232's Gtag Fangame Expo '26 π
Welcome to the biggest celebration of locomotion, slippery walls, and low-poly chaos of the year!
SC232's Gtag Fangame Expo '26 is a Game Jam dedicated to the creativity of the Gorilla Tag community. Whether you are a seasoned Unity dev or just figured out how to install the Gorilla Locomotion script yesterday, this is your chance to show off what you can build.
π¨ The Theme
THEME: Anything Goes
This is the first Version of the Expo, so let your mind loose.
π The Rules (Strictly Enforced)
- Fangames Only: Submissions must be inspired by Gorilla Tag mechanics (locomotion, tag, infection, etc.).
- VR & Flatscreen Allowed: While VR is preferred, flatscreen (PC/Android) ports are welcome if the movement feels authentic. But we recommend you publish for Meta Quest, Meta Horizon OS Runs on Android, so publish it as an .apk file.
- Keep it TOS Friendly: * NO NSFW content. * NO hate speech or discriminatory content. * NO malicious code or "IP grabbers."
- Asset Usage: * You CAN use the standard Gorilla Locomotion scripts. * You CAN use royalty-free assets (Sketchfab, Pixabay, Mixkit, etc.) if you have the license. * YouCANtake assets made by other users, but you areRequired to get permission from the creator and put them in the credits for your game. * DO NOT rip assets directly from the official Gorilla Tag game files (maps, proprietary cosmetics) without significant modification or fair use justification. * AI Is**Allowed,**but it cannot take up most of your game. Be sure to credit what AI engine you use (e.g., Meshy,ChatGPT, Anything World,Gemini)
- New Projects Only: You must start your project when the jam begins. You can use your own existing code templates/locomotion setup, but the map and gameplay loop should be new.
π Categories & Voting
The community will vote on the following criteria:
- Locomotion Feel: How smooth is the movement? Does it feel like true Monke physics?
- Map Design: Is there a good flow? Are there good branching routes and juke spots?
- Creativity: Is it just a copy, or did you add a unique twist (e.g., horror elements, story mode, new gamemodes)?
- "Monke" Factor: How fun is it to just hang out in the lobby?
π οΈ Resources for Devs
- Gorilla Locomotion GitHub:https://github.com/Another-Axiom/GorillaLocomotion
- Photon/Fusion Networking: Recommended for multiplayer integration.
- Community Discord:Coming Soon (https://itch.io/jam/sc232s-gtag-fangame-expo-26)
β FAQ
Q: Can I work in a team?
A: Yes! Teams of any size are allowed. Just list all creators in the submission.
Q: Can I submit a horror fangame?
A: Absolutely. Horror Tag games are a huge part of the community. Just make sure to add a warning for flashing lights or loud jumpscares.
Q: What engine should I use?
A: Unity is the standard for Gtag fangames, but Godot or Unreal are allowed if you can replicate the movement mechanics!
Q: Is there a prize?
A: Mainly Bragging rights, I will also help the winner with some of my resources. I will also help the winner publish their game to Applab to be available to everyone.
Ready to reject humanity? JOIN THE JAM!