This is a game jam for TTRPG designers to test ideas, experiment with concepts, and maybe find their next big idea! Every month there will be a new Jam with new themes and challenges.
Hosted by Rowan Sender
(https://www.reddit.com/r/EternalTTRPGJam/)There's also the Reddit if you're so inclined. (https://www.reddit.com/r/EternalTTRPGJam/)
Follow the Jam's Tumblr (https://www.tumblr.com/eternalttrpgjam?source=share)
It's finally Night Shift's time!
This one is more evocative than prescriptive, so a significant amount of interpretive work needs to be done on the part of a designer to get from the concept to the game. We start with only a time and the implication of some kind of labor. What makes that evocative? Where does the game come from? Is it a retail simulator? Guard duty? My inclination is to either lean towards horror, or some kind of retail sim game.
This is also far from the only interpretation of these words. This could just as easily be taken as the night changing or perhaps day is shifting to night. You could even get to a racing game from this prompt.
Make a game or design a space that is only a single room. Maybe even incorporate the actual physical room that the game is played in.
This jam is a continuous series of jams that run until the heat death of the universe (aspirational). Every month has a new theme and an extra challenge for designers. The idea is that it’s always here, so even if you don’t have time or aren’t interested in the theme of the month, you can pick it up on the next one!
The Eternal Jam is meant to be an outlet for experimentation within the TTRPG space. These projects are supposed to be tiny, quick, and creative. Most probably won’t be fully fleshed out. But every so often, the spark of an idea will catch and a new project will be born from the breeding ground of the Eternal Jam.
Is the challenge required?
No! The challenge has and always will be an additional wrinkle meant to put pressure on your designs. Engage with it as much or as little as you like. Use it as a lense through which to view you design.
Anything, in theory. Explicit content should be tagged appropriately, but other than that: games, settings, waxing prose masquerading as playable content. Really anything goes.
One pagers, micro-zines, booklets, a loose collection of notes. It really doesn’t matter. It should be small ideally. The original idea was handmade zines, so it should fall somewhere around there. Check out Electric Zine Maker (https://alienmelon.itch.io/electric-zine-maker) if you want a cool tool!
I don’t know. I think it’s art, but who am I to say?
Draw it yourself. Use creative commons images. I don’t know, make a collage? Are crayons still a thing? You’ll figure it out, I believe in you.

Monday, June 1
7:00 AM → 30 days later 6:59 AM GMT+0
Online
Link available after registration